Sandeep Jain
B-55, Sector 14 • Noida, UP 201301 • India
Phone: 91-9971699277 • sandpjain@gmail.com • www.sandeepjain.net



SUMMARY

Creative computer scientist with degrees in Physics, Engineering and Applied Science, and Computer Science from top American universities. Background in developing mobile applications for the iOS platform and in developing Java based web applications. Expertise in UML based object oriented modeling and design. Experience and expertise in neural network based pattern recognition and signal classification applications. Currently working as the CEO of Tuitsoft, a company dedicated to teaching mathematical problem solving skills to students.

EDUCATION

Master of Computer Science (1999)
University of Illinois at Urbana-Champaign, Urbana-Champaign, Illinois, USA

BS, Engineering and Applied Science (1991)
Focus Area: Computation and Neural Systems
California Institute of Technology, Pasadena, California, USA

BA, Physics (1991)
(Joint Dual-Degree with the California Institute of Technology)
Pomona College, Claremont, California, USA

PROFESSIONAL EXPERIENCE

Founder and Chief Executive OfficerTuitsoft, Noida, India • 2017 - now
Tuitsoft is a web based software service that teaches mathematical problem solving skills to school going students. The Tuitsoft software platform is based on a book titled "How to Solve It", by the famous Stanford mathematician, George Polya. The software engages the student in an interactive dialogue that walks the student from the problem statement to the solution of the problem.

Chief Technology OfficerBanyan Logic, Noida, India & Virginia, USA • 2014 - 2017
Banyan Logic offered consulting services for the implementation of Customer Relationship Management (CRM) products. My role was to take responsibility for the company's deliverables.

Independent Software Consultant, Noida, India • 2001 - 2014
Projects include:
  • iPhone Application Lead Developer for Tech urSelf
    Worked remotely (from India) with Tech urSelf, a California based company, developing for the iOS platform. Their flagship product, urWell, offered a platform for people to track their wellness.
    Technology: iOS, Xcode, Objective-C.
  • iPhone Application Owner/Developer
    Developed an iOS Application, "Planet Laws - Know Your Solar System". The app (among other things) solves the differential equations of gravitation, and shows the simulated path of a sample planet around the Sun. The app is built on the Core Animation technology of the iOS platform.
    url of the app is: http://itunes.apple.com/us/app/planet-laws-know-your-solar/id418516576
    Technology: iOS, Xcode, Objective-C, Core Animation.
  • Web Application Team Lead for Agilent Technologies
    Led a team of developers to migrate Agilent's BroadVision based content management system for its website to a Java (J2EE) based web application.
    Technology: Java, JSP, Struts, iBatis data access framework.
  • Senior Software Architect for client side software at ACL Wireless (now ACL Mobile)
    Hired developers and led them in creating a high quality client side instant messaging platform.
    Technology: Visual C++, J2ME, cellphone (SIM cards), Pocket PC SDK, XML.
Technical Lead • TechSpan (now Genpact), Noida, India • 1999 - 2001
Worked on a number of projects. Some samples:
  • COM2Java Migration Tool for Sun Microsystems (now Oracle)
    Created a compiler to compile Microsoft COM files into Java interface declarations.
    Technology: Java AWT, java cc (Java Compiler-Compiler), COM, MIDL
  • TeleMail, a tool to access email via telephone
    Led an R&D group to develop an innovative product to convert email text into a telephone-accessible interface. Originated concept and co-developed the product.
    Technology: Visual C++, Microsoft Text-to-Speech engine, Microsoft Telephony API.
Tutor • New Delhi, India • 1994 - 1998
Tutored students in mathematics, science, and computer science - in my locality (1994 - 1995), and at the American Embassy School in New Delhi (1995 - 1997). I also gave tuitions in programming languages and software engineering to prospective software professionals (1997 - 1998).

Software EngineerCalifornia Scientific Software • Nevada City, California, USA • 1991 - 1994
Developed neural network pattern recognition software, and implemented solutions for companies.
Technology: C++ for the DOS/Windows 3.1 platforms, BrainMaker Neural Network Simulation Product.

Research AssistantPine Lab, California Institute of Technology • Pasadena, California, USA• 1990 - 1991
Built an electronic interface between live biological neurons in a silicon array, and a lab computer.

Summer Undergraduate Research FellowJet Propulsion Lab • Pasadena, California, USA • Summer, 1989
Participated in an experimental project to bring JPL's technology to the automobile industry.

COMPUTATIONAL SKILLS

   Languages: Java, Objective-C, C/C++, SQL, XML, HTML, Javascript
   Frameworks:     Struts, MyBatis, Servlets, JSP, Java EE, iOS Frameworks
   Tools: Tomcat, Eclipse, Xcode, Rational Rose, Subversion, Git
   Databases: MySQL, Oracle
   Other: User interaction design, UML based design, Database modeling, Project Management, Customer Relatioship Management, Cloud technologies, and Neural Networks

AWARDS and HONORS

Recipient of an undergraduate scholarship awarded for a BA-BS joint dual-degree program at Pomona College and the California Institute of Technology, respectively.

Awarded the Tileston Physics Prize at Pomona College - Award Criteria: The junior physics major whose record is considered the most promising.